Thursday, November 6, 2014

Kodu Camp: Day 3 & 4

Day 3:  I pulled the group together and we went over the goal of having a game completed by Friday.  They were all pretty confident that it would happen.   Today I got to walk the room and talk with different students about their game and ask how it was going.   The biggest problems were:

  1. No instructions had been included
  2. No clear way to win the game
These were quickly remedied with some attention.

Day 4:  we broke out the MakeyMakey kits and only 4 students were far enough along to work with them.   The one problem  I noticed was the lack of materials to make controllers with.  If we had more time I would love to work with the Career and Technology Teacher and have them design and cut out their own controllers out of wood and use screws as the buttons.  I am thinking I am bringing poster board and brads or paperclips tomorrow to let them experiment.

We also spent some time talking about what we need to make sure is in the game so it can pass the test to be played in the library next week.   Their list included:



  1. Characters move appropriately
  2. Computer turns on
  3. IS there some difficulty but not too much
  4. A storyline
  5. Instructions
  6. Levels ??
  7. Antagonists/ villains
  8. It works
  9. Something to do to win the game

From this I created a rubric we are going to use to evaluate games tomorrow.

I was able to take some pictures today and put together a quick Animoto video of our work:




Looking forward to tomorrow and playing some games!

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